Arena Commander Patch 12.2

Jun
12

Arena Commander Patch 12.2

  • PLEASE NOTE: You must now press tab to show the cursor when the Arena Commander menu is open in the cockpit.
  • New Features/Fixes
    • Vanduul no longer show as committing suicide when defeating them with missiles
    • Added “Invert Flight Mouse” and “Invert Flight Controller” options to game settings screen
    • Helmet animation plays when putting on the helmet now
    • Ejection now counts towards player death
    • Added an expanded X52 mapping
    • Lighting fixes for AMD machines
    • Improved Aurora mount/dismount/idle animation
    • Increased fuel tank capacity to allow for longer afterburner use
    • Improved Thruster Animations
    • Improved Holoship destruction
    • Player is now able to access the scoreboard whilst waiting on respawn
    • Improvements on overlapping ship audio SFX
    • Fixed crashes when match round ends
    • 300i seat animations now added and improved
    • Entering 300i and Aurora with your helmet now displays the HUD on the helmet
    • Removed debug text from X55 HOTAS in key binding menu
  • Known Issues

 

  • Hangar:
    • Buggy can only move when using boost in the business hangar
    • Audio missing from legacy Aurora control panels when sit/standing in pilot seat
    • CF-117 Badger repeater geometry becomes offset when fired from firing range
    • Red replace me ball shown beneath DFM Trainer Hornet
    • Texture z-fighting appearing in DFM Trainer Aurora cockpit
    • Third person camera view can roll using Q and E

 

 

  • Vanduul swarm
    • Aurora boost level decreases when not using boost
    • Boost level not shown while flying 300i

 

  • Multiplayer
    • Aurora boost level only shown as decreasing after first death
    • Other ships can appear to rotate when they actually are not
    • Scoreboard info not shown if round ends while outside of ship

Quelle: www.robertsspaceindustries.com

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